Summary: | Text rendering mode 3 ingnored for high resolutions | ||
---|---|---|---|
Product: | Ghostscript | Reporter: | Zoltán <zoltan> |
Component: | General | Assignee: | Chris Liddell (chrisl) <chris.liddell> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | henry.stiles |
Priority: | P4 | ||
Version: | 9.00 | ||
Hardware: | PC | ||
OS: | Windows 7 | ||
Customer: | Word Size: | --- | |
Attachments: | text rendering mode = 3 |
Description
Zoltán
2011-02-27 21:26:57 UTC
Created attachment 7295 [details]
text rendering mode = 3
The problem was caused by glyphs being rendered uncached, and thus bypassing the "normal" method of avoiding imaging glyphs in rendering mode 3. I've added a check where uncached glyphs are rendered, so that the marking operation is "short circuited" for rendering mode 3, but the current point is still correctly updated. fixed in r12299. May you give a link to the implemented changes, please? Sorry, here's the link for the commit: http://ghostscript.com/pipermail/gs-cvs/2011-March/012492.html I need to assess whether a similar change is needed for fonts with PaintType 2 - if they do, I'll update this bug with the information. |