Summary: | (shadings) A slow rendering of twisted tensor shadings | ||
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Product: | Ghostscript | Reporter: | leonardo <leonardo> |
Component: | Graphics Library | Assignee: | Robin Watts <robin.watts> |
Status: | IN_PROGRESS --- | ||
Severity: | normal | CC: | christinedelight.top85, shailesh.mistry |
Priority: | P3 | Keywords: | bountiable |
Version: | master | ||
Hardware: | PC | ||
OS: | Windows XP | ||
Customer: | Word Size: | --- |
Description
leonardo
2006-11-01 22:25:32 UTC
Changing the decomposition order won't work for self-intersecting tensor shadings. Only way is the Z buffer, which must store the parameter v. Assigning to Robin, since he is working in this area. If this is not really valid then please feel free to close. Bug still reproducible in Ghostscript 9.03 |